Population
Worker types that boost production in different areas.
All Population
10 population types| # | Icon | Name | Category | Role | Stage | Details |
|---|---|---|---|---|---|---|
| 1 | | Citizens #Citizen
★
| — | Foundation population for gold income and worker conversion | Scales | View |
| 2 | | Foresters #Foresters
★
| — | Primary wood production for construction and ships | Early | View |
| 3 | | Harvesters #Harvesters
★
| — | Primary food production and Famine prevention | Early | View |
| 4 | | Medics #Medics | — | Elixir production and Epidemic prevention | Mid | View |
| 5 | | Migrants #Migrants | — | Cheap temporary labor that converts to permanent Citizens | Early | View |
| 6 | | Miners #Miners | — | Mineral extraction - output determined by island resources | Early | View |
| 7 | | Priests #Priests | — | Gold production with civil unrest prevention | Mid | View |
| 8 | | Scientists #Scientists
★
| — | Primary research generation for technology unlocks | Mid | View |
| 9 | | Slaves #Slaves | — | High-risk gold production from conquest | Scales | View |
| 10 | | Spies #Spies | — | Anti-corruption and intelligence operations | Late | View |