Unit
Champion
#Champion Value: 13 pts
❖
Description
❖Human battlefield commander who inspires nearby troops. The heart of Human armies.
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Champions are Human leaders who inspire their forces. Inspiring and Charge features enhance army performance. Highest Human stats (Attack 25, Life 35). Requires Leadership research. Essential for late-game Human armies.
Creation
Requirements
Must be present (NOT consumed)
Researches:
EliteTraining Leadership
Buildings:
Barracks 7 lvl
Costs
Consumed when created
Time 50000
50s Gold 90
Resources
Food 60
Wood 30
Mineral 60
Coal 25
Mithril 10
Population
Citizen
Free 4
Battle
Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.
Battlefield Position
Lane: First
Field: Land
Base Stats INTEGER
Attack 25
Life 35
Space 5
Speed 5
❖
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + Inspires nearby troops
- + High combat stats
- + Charge capability
Disadvantages
- - Very expensive (270 resources + Mithril)
- - High-value target
- - Requires Leadership research