Champion
Unit

Champion

#Champion
Humans Infantry Elite Heavy Inspiring Charge
Value: 13 pts

Description

Human battlefield commander who inspires nearby troops. The heart of Human armies.

📖 Full Encyclopedia Entry

Champions are Human leaders who inspire their forces. Inspiring and Charge features enhance army performance. Highest Human stats (Attack 25, Life 35). Requires Leadership research. Essential for late-game Human armies.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 EliteTraining 📖 Leadership
Buildings:
🏠 Barracks 7 lvl
💰

Costs

Consumed when created

Time 50000
50s
💰 Gold 90
Resources
💎 Food 60
💎 Wood 30
💎 Mineral 60
💎 Coal 25
💎 Mithril 10
Population
Citizen
👤 Free 4

Battle

Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.

📍 Battlefield Position
Lane: First
Field: Land
💪 Base Stats INTEGER
⚔ Attack 25
❤ Life 35
⭐ Space 5
🏃 Speed 5

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Human inspiring commander
Relevance 👑 Late Game
Type Quantifiable

Advantages

  • + Inspires nearby troops
  • + High combat stats
  • + Charge capability

Disadvantages

  • - Very expensive (270 resources + Mithril)
  • - High-value target
  • - Requires Leadership research
🤝

Synergies

RoyalGuardHeavyCavalry
🚫

Countered By

InfantryMost enemies