Unit
Archer
#Archer Value: 2 pts
❖
Description
❖Skilled bowmen who rain death upon enemies from afar. Essential for softening enemy formations before melee.
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Archers are trained from youth in the art of the bow. Their RangedAttack feature allows striking from the Second lane while protected by frontline troops. High Attack (10) but very low Life (5) requires careful positioning. Elves gain +35% Attack bonus.
Creation
Requirements
Must be present (NOT consumed)
Researches:
Archery
Buildings:
Barracks 2 lvl
Costs
Consumed when created
Time 10000
10s Gold 10
Resources
Food 15
Wood 20
Population
Citizen
Free 1
Battle
Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.
Battlefield Position
Lane: Second
Field: Land
Base Stats INTEGER
Attack 10
Life 5
Space 1
Speed 5
❖
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + Attacks from protected position
- + Good damage per cost (45 resources)
- + Fast training time
Disadvantages
- - Extremely fragile (Life 5)
- - Weak vs heavy armor
- - Needs frontline protection