Woodworking
#WoodworkingAdvanced timber techniques with +15% Wood production.
Description
❖Advanced timber harvesting and processing. Increases wood production efficiency by 15%.
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Woodworking advances the art of forestry and carpentry. Skilled woodcutters learn to fell trees efficiently while preserving the forest, and carpenters develop techniques to maximize the utility of every log. This research forms the foundation for construction and shipbuilding. The +15% Wood production bonus supports building construction, ship production, and siege weapon manufacturing.
Creation
Requirements
Must be present (NOT consumed)
Costs
Consumed when created
Effects
All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + +15% Wood production (permanent, all cities)
- + Higher bonus than other Tier 1 researches
- + Enables Seafaring (naval tech)
- + Enables SiegeEngineering (siege weapons)
- + Enables CivilEngineering (construction speed)
Disadvantages
- - Requires Farming first
- - Research time: 12000ms
Warnings
- ! Essential for naval and siege tech paths
- ! Wood is consumed rapidly during expansion
Synergies
Countered By
Scaling
Permanent +15% Wood production ratio. Stacks multiplicatively with Field and Season bonuses.