Research
Seafaring
#Seafaring Value: 100 pts
Naval basics - unlocks Navalport and Scout Ships.
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Description
❖Navigation and shipbuilding basics. Enables naval ports, scout ships, and transports.
Full Encyclopedia Entry ▼
Seafaring opens the oceans to your civilization. Shipwrights learn to construct vessels capable of surviving open water, while navigators master the stars and currents. With these skills, your empire can expand across the seas. This research unlocks the Navalport building, Scout Ships for reconnaissance, and Transport Ships for troop movement.
Creation
Requirements
Must be present (NOT consumed)
Researches:
Woodworking
Costs
Consumed when created
Time 22000
22s Gold 3500
Research 130 pts
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Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + Unlocks Navalport building
- + Unlocks ScoutShip unit
- + Unlocks TransportShip unit
- + Enables NavalWarfare (combat ships)
- + Essential for multi-island empires
Disadvantages
- - Requires Woodworking
- - Cost: 130 research, 3500 gold
- - Research time: 22000ms
- - Naval units expensive to maintain
Warnings
- ! Essential on water-heavy maps
- ! Scout Ships for naval reconnaissance
- ! Transport Ships for troop movement
Synergies
Countered By
Scaling
No production effects. Unlocks naval capability and the entire naval tech tree.