Material Synthesis
#MaterialSynthesisMatter creation - +30% Mithril and Dextronium.
Description
❖Creating matter from energy. Dramatically improves rare resource production with +30% mithril and dextronium.
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Material Synthesis represents the ultimate mastery of matter and energy. Alchemists and engineers working together can now synthesize rare materials directly, bypassing traditional extraction methods. Mithril and dextronium flow freely to fuel your empire's ambitions. The +30% Mithril and Dextronium bonuses are the highest production bonuses in the game.
Creation
Requirements
Must be present (NOT consumed)
Costs
Consumed when created
Effects
All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + +30% Mithril production (highest bonus)
- + +30% Dextronium production (highest bonus)
- + Stacks with all previous bonuses
- + Ultimate production capability
- + Peak of economic tech tree
Disadvantages
- - Requires EnergyProcessing AND AdvancedConstruction
- - Highest cost: 1500 research, 50000 gold
- - Research time: 120000ms (longest)
- - End of tech tree - no further unlocks
Warnings
- ! Terminal research - no further upgrades
- ! Most expensive research in game
- ! Peak of economic advancement
Synergies
Countered By
Scaling
Permanent +30% Mithril and Dextronium ratios. Stacks multiplicatively with all previous bonuses.