Master Craftsmanship
Research

Master Craftsmanship

#MasterCraftsmanship
🔒 Locked Research Economic Tier5
Value: 600 pts

Exotic materials - +20% Mithril, +15% Marble.

Description

The height of material science. Improves mithril production by 20% and marble production by 15%.

📖 Full Encyclopedia Entry

Master Craftsmanship represents generations of accumulated knowledge in material processing. Artisans can now work with the rarest materials, including the legendary mithril and finest marble. Every product becomes a masterpiece. The +20% Mithril and +15% Marble bonuses enhance production of these precious materials.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Metallurgy 📖 UrbanPlanning
💰

Costs

Consumed when created

Time 70000
1m 10s
💰 Gold 20000
📖 Research 700 pts

Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

Production Modifiers
💎 Mithril Production +20%
💎 Marble Production +15%

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Tier 5 economic - exotic material production
Relevance 👑 Late Game
Type Unique

Advantages

  • + +20% Mithril production (permanent)
  • + +15% Marble production (permanent)
  • + Enables EnergyProcessing
  • + Mithril for elite equipment
  • + Marble for monuments

Disadvantages

  • - Requires Metallurgy AND UrbanPlanning
  • - High cost: 700 research, 20000 gold
  • - Research time: 70000ms
  • - Requires Mithril/Marble deposits

Warnings

  • ! Check island resources first
  • ! Mithril extremely valuable
🤝

Synergies

Mountain field: Mithril depositsEnergyProcessing: Dextronium pathMaterialSynthesis: Ultimate bonuses
🚫

Countered By

Islands without exotic deposits
📈

Scaling

Permanent +20% Mithril and +15% Marble ratios. Only effective with deposits.