Fortification
Research

Fortification

#Fortification
🔒 Locked Research Military Tier3
Value: 180 pts

Defensive architecture - unlocks walls, towers, Phalanx.

Description

Defensive architecture and tactics. Enables ramparts, towers, and phalanx units.

📖 Full Encyclopedia Entry

Fortification combines architecture with military science. Engineers design walls that can withstand siege, while tacticians develop formations optimized for defense. Cities protected by these principles become far harder to capture. The Phalanx unit represents the ultimate defensive formation.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Masonry 📖 BasicWeaponry
💰

Costs

Consumed when created

Time 30000
30s
💰 Gold 5000
📖 Research 200 pts

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Tier 3 military - defensive structures and units
Relevance Mid Game
Type Unique

Advantages

  • + Unlocks Rampart building (walls)
  • + Unlocks Tower buildings (defenses)
  • + Unlocks Phalanx unit (defensive formation)
  • + Enables AdvancedDefense (tower guards)
  • + Dramatically improves city defense

Disadvantages

  • - Requires Masonry AND BasicWeaponry
  • - Cost: 200 research, 5000 gold
  • - Research time: 30000ms
  • - Defensive focus limits offensive options

Warnings

  • ! Essential for protecting valuable cities
  • ! Phalanx excellent for chokepoints
  • ! Walls require stone maintenance
🤝

Synergies

Masonry: Stone for fortificationsAdvancedDefense: Elite defensive unitsDwarves: Defensive combat bonuses
🚫

Countered By

SiegeEngineering: Destroys fortificationsGunpowder: Obsoletes walls
📈

Scaling

No production effects. Unlocks defensive infrastructure and the Phalanx unit.