Workshop
#WorkshopSiege engineering. Enables rams, catapults, and ballistae.
Description
❖Home of craftsmen and buildersβwonders are born here. Provides +10 siege capacity (1.15x scaling) with 3% construction time reduction. Requires SiegeEngineering research.
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The Workshop is a vibrant hub of creation where artisans, inventors, and builders dedicate themselves to shaping the world with ingenuity and skill. Tables overflow with tools, sketches, prototypes, and enchanted gadgets. Sparks fly as craftsmen experiment with new techniques or repair essential equipment. Mechanically, the Workshop provides +10 siege unit construction capacity (1.15x scaling), 3% construction time reduction for siege units, requires SiegeEngineering research (Tier 3), and costs 400 Gold, 300 Wood, 150 Stone, 100 Mineral (1.25x scaling). Required for taking fortified cities.
Creation
Requirements
Must be present (NOT consumed)
Costs
Consumed when created
Effects
All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + +10 siege construction capacity (1.15x ratio)
- + 3% siege construction time reduction
- + Enables Rams, Catapults, Ballistae, Trebuchets
- + Required for attacking fortified cities
Disadvantages
- - Requires SiegeEngineering research (Tier 3)
- - Higher construction cost (400 Gold base)
- - Siege units are slow and vulnerable
Warnings
- ! Build before attacking defended cities
- ! Siege units need infantry escort
- ! Essential for breaking Rampart/Tower defenses
Synergies
Countered By
Scaling
Siege capacity scales at 1.15x per level. Time reduction is flat 3%.