Workshop
Building

Workshop

#Workshop
Military
Value: 35 pts (1.25x per level)

Siege engineering. Enables rams, catapults, and ballistae.

Description

Home of craftsmen and buildersβ€”wonders are born here. Provides +10 siege capacity (1.15x scaling) with 3% construction time reduction. Requires SiegeEngineering research.

📖 Full Encyclopedia Entry

The Workshop is a vibrant hub of creation where artisans, inventors, and builders dedicate themselves to shaping the world with ingenuity and skill. Tables overflow with tools, sketches, prototypes, and enchanted gadgets. Sparks fly as craftsmen experiment with new techniques or repair essential equipment. Mechanically, the Workshop provides +10 siege unit construction capacity (1.15x scaling), 3% construction time reduction for siege units, requires SiegeEngineering research (Tier 3), and costs 400 Gold, 300 Wood, 150 Stone, 100 Mineral (1.25x scaling). Required for taking fortified cities.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 SiegeEngineering
💰

Costs

Consumed when created

⏱ Time 5000 (1.25x)
5s
πŸ’° Gold 400 (1.25x)
Resources (1.25x scaling)
πŸ’Ž Wood 300
πŸ’Ž Stone 150
πŸ’Ž Mineral 100

Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

Special Effects
πŸ“¦ Capacity 10 (1.15x)
Flat storage increase
⏱ Time Reduction -3%
Reduces time by 3%

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Siege weapon production for fortification assault
Relevance Mid Game
Type Levelable

Advantages

  • + +10 siege construction capacity (1.15x ratio)
  • + 3% siege construction time reduction
  • + Enables Rams, Catapults, Ballistae, Trebuchets
  • + Required for attacking fortified cities

Disadvantages

  • - Requires SiegeEngineering research (Tier 3)
  • - Higher construction cost (400 Gold base)
  • - Siege units are slow and vulnerable

Warnings

  • ! Build before attacking defended cities
  • ! Siege units need infantry escort
  • ! Essential for breaking Rampart/Tower defenses
🤝

Synergies

Warcamp citiesBarracksSiege unitsFortification assault
🚫

Countered By

Cavalry raids on siege trains
📈

Scaling

Siege capacity scales at 1.15x per level. Time reduction is flat 3%.