Watchtower
Building

Watchtower

#Tower
Military
Value: 30 pts (1.25x per level)

Defensive garrison. Has own combat stats plus defender bonuses.

Description

A sacred tower of vigilance. Its sentinels and arcane devices strike down those who dare approach. Tower has 50 Attack, 100 Life (1.2x scaling). Defenders gain +10% Attack, +15% Life (1.15x scaling). Requires Fortification research.

📖 Full Encyclopedia Entry

The Watchtower rises like a spear into the heavens, a sentinel overseeing the realm's borders. From its lofty peak, scouts survey forests, mountains, and distant horizons. Ancient mechanisms and arcane lenses enhance the sight of its guardians. In times of war, the Tower becomes a bastion of warning, its beacons blazing bright. Mechanically, the Tower has its own combat stats (50 Attack, 100 Life at level 1, 1.2x scaling), plus provides battle.side bonuses to all defenders: +10% Attack (1.1 modifier), +15% Life (1.15 modifier), scaling at 1.15x per level. Requires Fortification research (Tier 3), costs 350 Gold, 250 Stone, 150 Wood, 80 Mineral (1.2x scaling).

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Fortification
💰

Costs

Consumed when created

Time 5000 (1.2x)
5s
💰 Gold 350 (1.2x)
Resources (1.2x scaling)
💎 Stone 250
💎 Wood 150
💎 Mineral 80

Battle

Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.

💪 Base Stats INTEGER
Scales at 1.2x per level
⚔ Attack 50
❤ Life 100
Side Modifiers RATIO
Scales at 1.15x per level
Locals
⚔ Attack +10%
❤ Life +15%

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Active defensive structure with garrison and bonuses
Relevance Mid Game
Type Levelable

Advantages

  • + Has own combat stats (50 Attack, 100 Life base)
  • + Combat stats scale at 1.2x per level
  • + +10% Attack to all defenders (1.1 modifier)
  • + +15% Life to all defenders (1.15 modifier)
  • + Defensive bonuses scale at 1.15x per level
  • + Higher scoring (30 points, 1.25x ratio)

Disadvantages

  • - Requires Fortification research (Tier 3)
  • - More expensive than Rampart (350 Gold)
  • - Tower can be destroyed by siege weapons

Warnings

  • ! Tower + Rampart = formidable defense
  • ! Level Tower for significant garrison firepower
  • ! Essential for Warcamp forward bases
🤝

Synergies

RampartWarcamp citiesMountain terrainDefensive armies
🚫

Countered By

TrebuchetsBomberPlanesArtillery ships
📈

Scaling

Combat stats scale at 1.2x. Defensive bonuses scale at 1.15x. Level 5 Tower = 86 Attack, 172 Life.