Rampart
Building

Rampart

#Rampart
Military
Value: 25 pts (1.2x per level)

Defensive walls. Provides Life and Attack bonuses to defenders.

Description

Ancient walls blessed with protective runes. A steadfast defense against all invaders. Defenders gain +10% Life and +5% Attack (1.1x scaling per level). Requires Fortification research.

📖 Full Encyclopedia Entry

The Rampart is an ancient defensive wall built with stones infused with forgotten runes of protection. Its imposing silhouette has stood for centuries, shielding cities from marauders, beasts, and the dark forces that roam the world. The enchantments carved into its surface glow faintly under the moonlight. Mechanically, the Rampart provides battle.side bonuses to all defending units: +10% Life (1.1 modifier), +5% Attack (1.05 modifier), scaling at 1.1x per level. Requires Fortification research (Tier 3), costs 300 Gold, 300 Stone, 100 Wood, 50 Mineral (1.2x scaling).

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Fortification
💰

Costs

Consumed when created

⏱ Time 4000 (1.2x)
4s
πŸ’° Gold 300 (1.2x)
Resources (1.2x scaling)
πŸ’Ž Stone 300
πŸ’Ž Wood 100
πŸ’Ž Mineral 50

Battle

Combat modifiers. Stats are INTEGER flat bonuses. All other values are RATIOS.

Side Modifiers RATIO
Scales at 1.1x per level
Locals
❤ Life +10%
⚔ Attack +5%

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Fundamental defensive fortification
Relevance Mid Game
Type Levelable

Advantages

  • + +10% Life to all defenders (1.1 modifier)
  • + +5% Attack to all defenders (1.05 modifier)
  • + Bonuses scale at 1.1x per level
  • + Makes cities significantly harder to capture
  • + Stacks with Tower bonuses

Disadvantages

  • - Requires Fortification research (Tier 3)
  • - Requires substantial Stone (300 base)
  • - No offensive capability
  • - Can be negated by siege weapons

Warnings

  • ! Essential for protecting valuable cities
  • ! Combine with Tower for maximum defense
  • ! Higher levels dramatically increase survivability
🤝

Synergies

TowerWarcamp citiesDefensive armiesCapital protection
🚫

Countered By

TrebuchetsSiege weaponsNaval bombardment
📈

Scaling

Defensive bonuses scale at 1.1x per level. Level 5 = +15% Life, +8% Attack.