Cavern
Building

Cavern

#Cavern
Resources
Value: 15 pts (1.15x per level)

Mining operations. Produces stone and minerals.

Description

Deep caves where stone and minerals are extracted. Produces 15 Stone and 10 Mineral per tick (1.12x scaling) with +300 storage capacity (1.15x scaling). Requires Mining research.

📖 Full Encyclopedia Entry

The Cavern descends into the earth's ancient veins, a labyrinth of tunnels where shimmering minerals and forgotten secrets lie untouched. Miners extract the essential materials for construction and warfare. Mechanically, the Cavern produces 15 Stone and 10 Mineral per tick (1.12x scaling), provides +300 mineral storage (1.15x scaling), and requires Mining research. Construction costs 100 Gold, 150 Wood, 50 Stone (1.15x scaling). Mountain terrain dramatically boosts output (+35% Mineral, +40% Stone). Dwarves excel at Cavern production.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Mining
💰

Costs

Consumed when created

Time 2000 (1.15x)
2s
💰 Gold 100 (1.15x)
Resources (1.15x scaling)
💎 Wood 150
💎 Stone 50

Production

Base output per tick (INTEGER values). Scaling ratios show growth per level.

Resources (1.12x per level)
💎 Stone 15 /tick
💎 Mineral 10 /tick

Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

Special Effects
📦 Capacity 300 (1.15x)
Flat storage increase

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Primary source of construction and military materials
Relevance 🌱 Early Game
Type Levelable

Advantages

  • + +15 Stone, +10 Mineral production per tick (1.12x ratio)
  • + +300 mineral storage capacity (1.15x ratio)
  • + Mountain terrain provides massive bonuses (+35-40%)
  • + Dwarves gain +40% Mineral, +35% Stone racial bonus
  • + Moderate scoring (15 points, 1.15x ratio)

Disadvantages

  • - Requires Mining research (Tier 1)
  • - Meadow terrain severely limits output (-25-30%)
  • - Desert terrain mixed (good stone, moderate minerals)

Warnings

  • ! Mountain terrain essential for efficient mineral extraction
  • ! Dwarves + Mountain = extreme mineral production
  • ! Output depends on island mineral deposits
🤝

Synergies

Mountain terrainDwarvesMinersFoundryStorehold
🚫

Countered By

Meadow/Forest terrainWinter season (slight penalty)
📈

Scaling

Resource production scales at 1.12x per level. Capacity scales at 1.15x.