Sky Tower
Building

Sky Tower

#Airport
Military
Value: 60 pts (1.35x per level)

Aerial operations. Enables aircraft for late-game air superiority.

Description

A celestial tower training sky-knights and winged beasts. Provides +30 aircraft capacity (1.25x scaling) with 5% air construction time reduction. Consumes 8 Coal + 3 Mineral maintenance. Requires Aeronautics research.

📖 Full Encyclopedia Entry

The Sky Tower pierces the clouds like a monument to the heavens themselves. Here, skilled riders train with majestic winged beasts - griffins, rocs, and drakes - forming elite units known as the sky-knights. The tower's spiraling platforms serve as launch points for scouting missions, aerial patrols, and wartime assaults. Mechanically, the Airport provides +30 aircraft construction capacity (1.25x scaling), 5% air construction time reduction, consumes 8 Coal + 3 Mineral maintenance, requires Aeronautics research (Tier 4), and costs 1000 Gold, 400 Wood, 300 Stone, 200 Mineral, 100 Coal (1.3x scaling). Air superiority is decisive in late game.

Creation

Requirements

Must be present (NOT consumed)

Researches:
📖 Aeronautics
💰

Costs

Consumed when created

Time 10000 (1.3x)
10s
💰 Gold 1000 (1.3x)
Resources (1.3x scaling)
💎 Wood 400
💎 Stone 300
💎 Mineral 200
💎 Coal 100

Maintenance

💰

Periodic Costs

Consumed repeatedly over time

Resources
💎 Coal 8
💎 Mineral 3

Effects

All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.

Special Effects
📦 Capacity 30 (1.25x)
Flat storage increase
Time Reduction -5%
Reduces time by 5%

Strategic Context

Advisory information only. Does not affect gameplay mechanics.

Role Late-game air superiority infrastructure
Relevance 👑 Late Game
Type Levelable

Advantages

  • + +30 aircraft capacity (1.25x ratio)
  • + 5% air construction time reduction
  • + Enables ScoutPlanes, FighterPlanes, BomberPlanes
  • + Air superiority dominates late game
  • + High scoring value (60 points, 1.35x ratio)

Disadvantages

  • - Consumes 8 Coal + 3 Mineral per tick
  • - Requires Aeronautics research (Tier 4)
  • - Very expensive construction (1000 Gold)
  • - Late-game timing

Warnings

  • ! Establish coal production before building
  • ! Air units require AirCombat/StrategicBombing research
  • ! Air superiority decides late-game conflicts
🤝

Synergies

FoundryLate-game armiesStrategic bombing
🚫

Countered By

Early aggression before Airport completion
📈

Scaling

Aircraft capacity scales at 1.25x per level. Maintenance does not scale.