Academy
#AcademyResearch center. Generates research points and reduces research time.
Description
❖Sanctum of knowledge where scholars and mages uncover ancient secrets. Produces 10 Research per tick (1.2x scaling), provides +100 capacity (1.15x scaling), and reduces research time by 5%.
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The Academy is a revered sanctuary of wisdom, where scholars, mages, and mystics gather to study the mysteries of the universe. Its libraries contain tomes older than most kingdoms, filled with spells, histories, and prophecies. Mechanically, the Academy produces 10 Research per tick (scaling at 1.2x per level), provides +100 research capacity (1.15x scaling), and reduces all research time by 5%. Construction requires 200 Gold, 200 Wood, 50 Stone, 20 Gems at level 1 (1.2x scaling). The Academy is essential for technological advancement and unlocking advanced units and buildings.
Creation
Costs
Consumed when created
Production
Base output per tick (INTEGER values). Scaling ratios show growth per level.
Effects
All values are RATIOS. +% = bonus, -% = penalty. Effects multiply other systems.
Strategic Context
❖Advisory information only. Does not affect gameplay mechanics.
Advantages
- + +10 Research production per tick (1.2x ratio)
- + +100 research capacity per level (1.15x ratio)
- + 5% research time reduction
- + No research requirements
- + Moderate scoring (20 points, 1.2x ratio)
Disadvantages
- - Requires Gems for construction
- - No direct production output
- - Must be leveled for meaningful impact
Warnings
- ! Build Academy early for research advantage
- ! Assign Scientists to maximize research output
- ! Multiple Academies stack capacity but not time reduction
Synergies
Countered By
Scaling
Research production scales at 1.2x per level. Capacity scales at 1.15x.